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<p class=MsoPlainText><b><span lang=FR style='font-size:13.5pt;font-family:
"Courier New"'>Extrusion&nbsp;:</span></b></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="bendingcyl/BendingD.dpr"><b>BendingCyl</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>uses TPipe, the circle extrusion component</span></li>
  <li class=MsoNormal><span lang=FR>a bending cylinder getting fat/slim</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=426 height=324 src=bendingcyl/BendingCyl.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="cutoutstar/CutoutStarD.dpr"><strong>CutoutStar</strong></a>
     :</span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>using TExtrusionSolid to render an extruded
      object</span></li>
  <li class=MsoNormal><span lang=FR>cutting out parts in a TExtrusionSolid (or
      TMultiPolygon)</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=450 height=358 src=cutoutstar/CutoutStar.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="nutsnbolts/NutsnBoltsD.dpr"><b>NutsnBolts</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>a no-code, design-time only sample
      rendering of a nut and accompanying bolt</span></li>
  <li class=MsoNormal><span lang=FR>uses TRevolutionSolid, TCylinder and
      TAnnulus to build both items</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=444 height=351 src=nutsnbolts/NutsnBolts.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="pawn/PawnD.dpr"><b>Pawn</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>basic TRevolutionSolid use to make a
      wood-textured pawn-like object</span></li>
  <li class=MsoNormal><span lang=FR>interactive controls to check the effects
      of various properties on visual aspect</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=445 height=361 src=pawn/Pawn.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="tentacles/TentaclesD.dpr"><b>Tentacles</b></a>
     :</span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>using TPipe for weirdo tentacles effects,
      per-node coloring</span></li>
  <li class=MsoNormal><span lang=FR>adjusting ObjectStyle to speed up rendering
      of constantly changing geometry</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=450 height=346 src=tentacles/Tentacles.jpg></p>

<p class=MsoNormal><span lang=FR><a href="../demos.htm">Back</a></span></p>

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